1. Player, as Brucie, runs to the right (auto-run).
2. As time passes, Brucie ages and the character slows down.
3. Player, pressing spacebar, kills kids that are passing by Brucie to gain "youth".
4. Once "youth" is gained, Brucie gets younger and speeds up.
5. Get to school before "youth" runs out.
Test Build v1
TABLE OF CONTENTS FOR FINAL GAME DESIGN DOCUMENTATION
- Overview of the game
- Game Description
- Game Objective
- Walkthrough
- Tone
- Interface
- Score
- Youth Vial
- Heart of Gameplay
- Characters
- Player
- Enemies (Artificial Intelligence)
- Game World
- Suburban Area
- Park
- Alleyway
- City
- Desert
- Bazaar
- North pole
- Volcano
- School
- Controls
- Graphic Style
- Music & Sound FX
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